Motion, Interaction and Games 2020
DOI: 10.1145/3424636.3426896
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Extreme-Density Crowd Simulation: Combining Agents with Smoothed Particle Hydrodynamics

Abstract: In highly dense crowds of humans, collisions between people occur often. It is common to simulate such a crowd as one fluid-like entity (macroscopic), and not as a set of individuals (microscopic, agentbased). Agent-based simulations are preferred for lower densities because they preserve the properties of individual people. However, their collision handling is too simplistic for extreme-density crowds. Therefore, neither paradigm is ideal for all possible densities. In this paper, we combine agent-based crowd… Show more

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Cited by 8 publications
(6 citation statements)
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“…This paper is an extension of a conference publication [4] that presented the SPH-enhanced crowd simulation and several results. Next to an improved organization, this extended version contains the following new content:…”
Section: Extension Of Previous Workmentioning
confidence: 99%
See 3 more Smart Citations
“…This paper is an extension of a conference publication [4] that presented the SPH-enhanced crowd simulation and several results. Next to an improved organization, this extended version contains the following new content:…”
Section: Extension Of Previous Workmentioning
confidence: 99%
“…One difficulty of SPH lies in how to treat obstacles, so that particles near obstacles perceive a meaningful density. A common solution, which we used in our previous work as well [4], is to place 'boundary particles' at regularly sampled positions inside obstacles. In each simulation frame, these boundary particles compute the SPH density and pressure just like other particles, but they do not move.…”
Section: Obstacle Handlingmentioning
confidence: 99%
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“…Some authors have even proposed strategies to profit from two steering strategies. For instance, van Toll et al [vTBSP20] combine agent-based (the Social Forces model) and particle-based approaches (Smoothed Hydrodynamic Particles) through abstraction layers in order to improve the behaviour in high density scenarios.…”
Section: Steering Algorithmsmentioning
confidence: 99%