2009
DOI: 10.1016/j.cortex.2007.12.012
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Eye–hand strategies in copying complex lines

Abstract: Eye movements and eye–hand interactions have been recorded for 10 beginner art students copying complex lines representing outlines of caricature heads seen in profile. Four copying conditions mimicking real-world drawing situations were tested: Direct copying where the original and copy were placed side by side, Direct Blind copying where the subject could not see the drawing hand and copy, Memory copying where the original was first memorized for drawing and subsequently hidden before drawing commenced, and … Show more

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Cited by 47 publications
(34 citation statements)
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“…Hence, both involve instrumental motor gestures that engage effectors in the hand, wrist, and arm. Additionally, both are visually-guided motor activities in which hand-eye coordination and visual feedback are essential for accuracy in performance (Tchalenko & Miall, 2009). There are also visual similarities between the products of drawing and writing, and elements from one are often integrated into the other.…”
Section: Introductionmentioning
confidence: 99%
“…Hence, both involve instrumental motor gestures that engage effectors in the hand, wrist, and arm. Additionally, both are visually-guided motor activities in which hand-eye coordination and visual feedback are essential for accuracy in performance (Tchalenko & Miall, 2009). There are also visual similarities between the products of drawing and writing, and elements from one are often integrated into the other.…”
Section: Introductionmentioning
confidence: 99%
“…Of note is that different types of drawing activities exist, integrating distinct task constraints and neural regulation [e.g., 23,32]. In the current experiment, the drawing tasks required copying of templates, which implied that the visual model and movement trajectory were in different locations.…”
Section: About Herementioning
confidence: 79%
“…Eye-hand coordination has been studied in various human behavioural tasks, including object reaching and pointing (Biguer et al 1982;Neggers and Bekkering 2000;Ariff et al 2002;Crawford et al 2004;Masia et al 2009), web browsing (Chen et al 2001;Rodden et al 2008;Guo and Agichtein 2010), goal-directed aiming (Binsted et al 2001;Behan and Wilson 2008), visually guided tracking (Gauthier et al 1988;Vercher and Gauthier 1992;Xia and Barnes 1999;Tramper and Gielen 2011), drawing (Reina and Schwartz 2003;Gowen and Miall 2006;Coen-Cagli et al 2009;Tchalenko and Chris Miall 2009), and trajectory tracing (Gowen and Miall 2006;Tramper and Gielen 2011). Other more complex tasks or applications that combine sequential movements have also attracted growing research interests, such as object manipulation (Johansson et al 2001;Bowman et al 2009) and virtual laparoscopic surgery (Yamaguchi et al 2007).…”
Section: Introductionmentioning
confidence: 99%
“…Previous research has focused on gaze-hand coordination (Biguer et al 1982;Neggers and Bekkering 2000;Binsted et al 2001;Johansson et al 2001;Ariff et al 2002;Reina and Schwartz 2003;Crawford et al 2004;Gowen and Miall 2006;Coen-Cagli et al 2009;Masia et al 2009;Tchalenko and Chris Miall 2009;Tramper and Gielen 2011), studying user behaviour patterns where human computer interaction was not their primary concern. When a medium, such as pointing devices or haptic interfaces, is involved in human-computer interaction rather than direct use of physical hands, the users may behave differently from their natural habits in the interaction tasks.…”
Section: Introductionmentioning
confidence: 99%