2018
DOI: 10.1145/3161168
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EyePACT

Abstract: The parallax effect describes the displacement between the perceived and detected touch locations on a touch-enabled surface. Parallax is a key usability challenge for interactive displays, particularly for those that require thick layers of glass between the screen and the touch surface to protect them from vandalism. To address this challenge, we present EyePACT, a method that compensates for input error caused by parallax on public displays. Our method uses a display-mounted depth camera to detect the user'… Show more

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Cited by 5 publications
(2 citation statements)
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“…Future systems could detect if the user is reaching out for far targets through their gaze, and bring them closer to the user's dominant hand. Gaze can be leveraged implicitly for correcting for parallax errors [54], which is a problem on touchscreens, particularly when styli or pen-shaped instruments are used [69].…”
Section: Opportunity: Making Eye Tracking Concepts Mobilementioning
confidence: 99%
“…Future systems could detect if the user is reaching out for far targets through their gaze, and bring them closer to the user's dominant hand. Gaze can be leveraged implicitly for correcting for parallax errors [54], which is a problem on touchscreens, particularly when styli or pen-shaped instruments are used [69].…”
Section: Opportunity: Making Eye Tracking Concepts Mobilementioning
confidence: 99%
“…To address this, public displays increasingly support interaction for multiple users through different modalities. Examples for multi-user interaction using touch include Hello.Wall [29], EyePACT [13] and Worlds of Information [10]. Systems such as Looking Glass [26], Media Ribbon [2], StrikeAPose [34] and MyPosition [31] support multi-user interaction by mid-air gestures.…”
Section: Multi-user Interaction On Public Displaysmentioning
confidence: 99%