2016
DOI: 10.1609/aaai.v30i1.10180
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Factorization Ranking Model for Move Prediction in the Game of Go

Abstract: In this paper, we investigate the move prediction problem in the game of Go by proposing a new ranking model named Factorization Bradley Terry (FBT) model. This new model considers the move prediction problem as group competitions while also taking the interaction between features into account. A FBT model is able to provide a probability distribution that expresses a preference over moves. Therefore it can be easily compiled into an evaluation function and applied in a modern Go program. We propose a Stochast… Show more

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Cited by 5 publications
(2 citation statements)
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“…To model human play the method proposed by Xiao and Müller (2016) was used as a foundation. However, to reduce the number of parameters, we removed the pairwise interactions between features from their model ranking the relative strength of moves.…”
Section: Modelling Human Playmentioning
confidence: 99%
“…To model human play the method proposed by Xiao and Müller (2016) was used as a foundation. However, to reduce the number of parameters, we removed the pairwise interactions between features from their model ranking the relative strength of moves.…”
Section: Modelling Human Playmentioning
confidence: 99%
“…Supervised pattern-matching policy learning. Go professionals rely heavily on pattern analysis rather than brute simulation in most cases (Clark and Storkey 2015;Xiao and Müller 2016). They can gain strong intuitions about what are the best moves to consider at a glance.…”
Section: Related Workmentioning
confidence: 99%