“…It is well known that m‐learning is a natural evolution of e‐learning caused by the ubiquitous character of mobile devices (Barnes et al, 2019; Zhai & Shi, 2020). The users, who are familiar with, or even addicted (Andrade et al, 2020; Kuem et al, 2020; Tangmunkongvorakul et al, 2020) to mobile gadgets, do not have to change anymore the device when shifting from basic phone‐related activities (calls, messaging, and emails) to personal needs (order food, shopping, booking for various services), entertainment (social media, games, movies, news), but also working or learning (Fu et al, 2020). Moreover, studies like (Buchmann & Karagiannis, 2017) demonstrate that m‐learning is not exclusively designed for schools or universities.…”