2018
DOI: 10.1080/17470218.2017.1333623
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Familiarity with images affects how dogs (Canis familiaris) process life-size video projections of humans

Abstract: A central problem of behavioural studies providing artificial visual stimuli for non-human animals is to determine how subjects perceive and process these stimuli. Especially in the case of videos, it is important to ascertain that animals perceive the actual content of the images and are not just reacting to the motion cues in the presentation. In this study, we set out to investigate how dogs process life-sized videos. We aimed to find out whether dogs perceive the actual content of video images or whether t… Show more

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Cited by 4 publications
(8 citation statements)
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“…The results of the Frontal camera condition showed that both Tara and Franc matched familiar actions displayed on the screen above chance, indicating that the training was successful, at least to some extent, and dogs can match human actions when the owner's frontal view is projected in 2D, to some degree. The dogs' capacity to use 2D stimuli as samples against which to match their own behavior expands the findings of previous studies on dogs' imitative skills (e.g., Topál et al 2006) and is in line with dogs' capacity to rely on 2D stimuli in an object search and object choice tasks (Pongrácz et al 2018;Péter et al 2013).…”
Section: Discussionsupporting
confidence: 82%
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“…The results of the Frontal camera condition showed that both Tara and Franc matched familiar actions displayed on the screen above chance, indicating that the training was successful, at least to some extent, and dogs can match human actions when the owner's frontal view is projected in 2D, to some degree. The dogs' capacity to use 2D stimuli as samples against which to match their own behavior expands the findings of previous studies on dogs' imitative skills (e.g., Topál et al 2006) and is in line with dogs' capacity to rely on 2D stimuli in an object search and object choice tasks (Pongrácz et al 2018;Péter et al 2013).…”
Section: Discussionsupporting
confidence: 82%
“…Imitative skills can be used to test several cognitive abilities that would be otherwise elusive in non-human species, such as mapping others' body parts into one's own, representation of others' goals, and different forms of memory (e.g., Fugazza et al 2016Fugazza et al , 2019. Video projected stimuli are widely used in cognitive studies, not only with human subjects but also with non-human animals (e.g., Myowa-Yamakoshi et al 2012), and their use is increasing also in cognitive research with dogs (e.g., Pongrácz et al 2018). The main advantage of the use of 2D stimuli is that they can be experimentally manipulated to expose the subjects to conditions that would otherwise be difficult to present or systematically modify.…”
Section: Introductionmentioning
confidence: 99%
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“…Video stimuli have been successfully used in domestic dog cognition research, for example, showing that dogs performed at above chance level in a classic pointing task when a projection of an experimenter performing the pointing gestures was used, thus implying that dogs could perceive the actual content of the videos as a human being [29]. Evidence suggests that dogs process the videos in a "confusion mode", exchanging the image and its referent and thus reacting roughly the same way to an image as to the real object [30]. Finally, in an expectancy violation paradigm in which dogs were presented with videos of conspecifics and heterospecifics paired with coherent and incoherent auditory stimuli, dogs seemed to recognise (looking more at the non-matching stimuli) the visual (video) and auditory stimuli as belonging to a conspecific compared to another species [31].…”
Section: Introductionmentioning
confidence: 99%
“…Applying videos instead of a live demonstration has the advantage of being highly controlled, invariable (e.g. [17]) and in the case of animacy perception, it allows researchers to test how the specific cue in itself, without any disturbing factors, influences perception. However, it may not be the best approach in nonhuman species in general because projected images and videos are far from their natural set of visual inputs (for reviews about the use of video playbacks in studying animal behaviour, see [18,19]).…”
Section: Introductionmentioning
confidence: 99%