Proceedings Visualization '98 (Cat. No.98CB36276)
DOI: 10.1109/visual.1998.745314
|View full text |Cite
|
Sign up to set email alerts
|

Fast and memory efficient polygonal simplification

Abstract: Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must retain and use information about the original model during the simplification process. We demonstrate that excellent simplified models can be produced without the need to compare against information from the original geometry while performing local changes to the model. We use edge collapses to perform simplification, as do a number of other methods. We select the position of the new vertex so that the original… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

4
230
0

Publication Types

Select...
7
2

Relationship

0
9

Authors

Journals

citations
Cited by 194 publications
(239 citation statements)
references
References 20 publications
4
230
0
Order By: Relevance
“…Lindstrom and Turk [13,14] developed a purely geometric method that defines a memoryless quadric error metric to maintain the volume of the model and the surface area near the boundaries. However, this method does not distinguish between visible and hidden geometry.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Lindstrom and Turk [13,14] developed a purely geometric method that defines a memoryless quadric error metric to maintain the volume of the model and the surface area near the boundaries. However, this method does not distinguish between visible and hidden geometry.…”
Section: Related Workmentioning
confidence: 99%
“…Some methods attempt to measure the total deviation from the initial surface to the completely simplified surface, for example, by tracking an accumulated error while keeping a history of the simplification changes. Other methods attempt to measure only the cost of each individual edge collapse (the local deviation introduced by a single simplification step) and plan the entire process as a sequence of steps of increasing cost [4,10,11,13,14,17]. This iterative algorithm proceeds in two stages.…”
Section: Simplification Algorithmmentioning
confidence: 99%
“…The main drawbacks of this algorithm are memory overhead and the preservation of high-frequency features. Memoryless simplification [9] is a memoryless version of QSlim and generates high quality LODs, but its running time complexity is high. Many modifications [10−12] have been proposed that incorporate feature preserving potential into QSlim; these proposals increase the running time drastically.…”
Section: Related Workmentioning
confidence: 99%
“…However, several other researchers have pointed out the advantage of creating new vertices during edge collapses. These new vertices could be created for accomplishing geomorphs [22] or for better placement of approximating vertices using sophisticated error metrics [17,25]. For incorporating such simplification metrics into the framework of Skip Strips we suggest storing multiple coordinate sets, once per approximating vertex, in the child pointer of the Skip Strip node.…”
Section: Skip Strip Data-structurementioning
confidence: 99%