2006
DOI: 10.1016/j.nimb.2006.03.009
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Fast and robust ray casting algorithms for virtual X-ray imaging

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Cited by 46 publications
(36 citation statements)
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“…There are two main classes of X-ray simulation algorithms. The first approach is probabilistic and based on Monte Carlo trials [3], while the second is determinist or analytic, based on ray-tracing [14] (these include solving the Boltzmann transport equation [17]). …”
Section: X-ray Simulationmentioning
confidence: 99%
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“…There are two main classes of X-ray simulation algorithms. The first approach is probabilistic and based on Monte Carlo trials [3], while the second is determinist or analytic, based on ray-tracing [14] (these include solving the Boltzmann transport equation [17]). …”
Section: X-ray Simulationmentioning
confidence: 99%
“…Radiation attenuation is computed by considering the amount of penetration of a ray into the object. Freud et al proposed a modified version of the Z-buffer, known as the L-buffer (for length buffer), to store the length of a ray crossing a given 3D object [14].…”
Section: X-ray Simulationmentioning
confidence: 99%
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“…Several research groups have developed a simulation tool for X-ray imaging for different purposes, e.g. VXI [5,6,7,8,9], XRayImagingSimulator [10,11,12], ScorpiusXLab [13], XRSIM [14], etc. However, most of these tools are developed in-house to meet specific needs for their own research and are not readily available.…”
Section: Introductionmentioning
confidence: 99%