2010
DOI: 10.1007/978-3-642-11805-0_15
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Fast Edge-Routing for Large Graphs

Abstract: Abstract.To produce high quality drawings of graphs with nodes drawn as shapes it is important to find routes for the edges which do not intersect node boundaries. Recent work in this area involves finding shortest paths in a tangent-visibility graph. However, construction of the full tangent-visibility graph is expensive, at least quadratic time in the number of nodes. In this paper we explore two ideas for achieving faster edge routing using approximate shortest-path techniques.

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Cited by 19 publications
(19 citation statements)
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“…The bundling is achieved by clustering intersection points of the graph edges and Delaunay edges or by collapsing Delaunay edges. An even more adaptive approach is described by Dwyer and Nachmanson [7], where a visibility graph is used as a routing network.…”
Section: Related Workmentioning
confidence: 99%
“…The bundling is achieved by clustering intersection points of the graph edges and Delaunay edges or by collapsing Delaunay edges. An even more adaptive approach is described by Dwyer and Nachmanson [7], where a visibility graph is used as a routing network.…”
Section: Related Workmentioning
confidence: 99%
“…Instead, an edge can be drawn via polyline, curve, etc. The majority of the edge routing algorithms tries to optimize certain predefined requirements for the route [Dwyer and Nachmanson 2009], such as minimizing a number of bends or maximizing the smallest bending angle. However, we need the graph layout as an input for constructing contours.…”
Section: Graph Drawingmentioning
confidence: 99%
“…The technique was ported to tangent visibility graphs by [24]. Finally, Dwyer and Nachmanson [11] give a fast heuristic to compute an approximation of the visibility graph to reduce the time complexity of the approach and therefore to support large graph edge routing. These approaches efficiently reduce edge clutter by avoiding node-edge overlaps, however they do not help the user to identify high-level edge patterns.…”
Section: Edge Clutter Reductionmentioning
confidence: 99%
“…[8,10,24,11]). Among theses techniques, one can find the confluent drawing method (e.g [8]) but also heuristics based on the visibility graph and shortest path edge routing (e.g [10,24,11]). These approaches efficiently reduce edge clutter by either reducing edge crossings or avoiding node-edge overlaps.…”
Section: Introductionmentioning
confidence: 99%