2017
DOI: 10.1109/tci.2017.2654127
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Fast GPU-Based Seismogram Simulation From Microseismic Events in Marine Environments Using Heterogeneous Velocity Models

Abstract: Abstract-A novel approach is presented for fast generation of synthetic seismograms due to microseismic events, using heterogeneous marine velocity models. The partial differential equations (PDEs) for the 3D elastic wave equation have been numerically solved using the Fourier domain pseudo-spectral method which is parallelizable on the graphics processing unit (GPU) cards, thus making it faster compared to traditional CPU based computing platforms. Due to computationally expensive forward simulation of large … Show more

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Cited by 10 publications
(18 citation statements)
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“…Figure 1 shows the schematic diagram for the multiple microseismic event detection workflow using Bayesian inference with multimodal nested sampling. Starting from the 3D heterogeneous marine velocity model, we generate the seismograms at the receivers placed at the sea-bed, using an elastic wave propagation solver on Tesla K20 GPUs (Das et al, 2017). Next, the time domain compressed seismic signals are fed to a machine learning algorithm, that is, an ensemble of GP surrogate models for each compressed component using the ARD Matérn 3/2 kernel with linear basis.…”
Section: Bayesian Inferencementioning
confidence: 99%
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“…Figure 1 shows the schematic diagram for the multiple microseismic event detection workflow using Bayesian inference with multimodal nested sampling. Starting from the 3D heterogeneous marine velocity model, we generate the seismograms at the receivers placed at the sea-bed, using an elastic wave propagation solver on Tesla K20 GPUs (Das et al, 2017). Next, the time domain compressed seismic signals are fed to a machine learning algorithm, that is, an ensemble of GP surrogate models for each compressed component using the ARD Matérn 3/2 kernel with linear basis.…”
Section: Bayesian Inferencementioning
confidence: 99%
“…We then perform 4,000 independent simulations of forward wave propagation from random spatial event locations with unit (1 MPa explosive source) amplitude, using an elastic wave equation solver on GPUs, as described in Das et al (2017) and record the seismograms on 23 surface receivers. More details on the source wavelet type, type of measurements and other details of forward simulations are given in Das et al (2017), but here we mainly focus on the datasets for the pressure measurements given by the hydrophones. We then apply a time-domain compression to create a smooth mapping between the event locations and the compressed components of the seismograms.…”
Section: Introductionmentioning
confidence: 99%
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“…The model specifies values of the propagation velocities for P-and S-waves (V p , V s ) as well as the density ρ of the propagating medium, discretised on a 3D grid of voxels. The solution of the elastic wave equation is a computationally challenging task, which can be accelerated using GPUs (Das et al, 2017). This is implemented in the software K-WAVE (Treeby et al, 2014) Table 1.…”
Section: Simulation Setupmentioning
confidence: 99%
“…Since the solution of the elastic wave equation for forward modelling microseismic traces in complex media is computationally very expensive, this means that, even for small parameter spaces, sampling the posterior distribution becomes extremely challenging or even unattainable. For example, given the geophysical model with microseismic activity considered in Das et al (2017), i.e., a 3D heterogeneous velocity model on a 1 km × 1 km × 3 km grid, the generation of a single seismic trace with a pseudo-spectral method (Treeby et al, 2014) for a given source requires O(1) hour of Graphics Processing Unit (GPU) time with a Nvidia P100 GPU. Using typical MCMC methods, this operation may need to be repeated for tens or hundreds of thousands of points in parameter space, to ensure convergence of the sampling algorithm.…”
mentioning
confidence: 99%