Proceedings of the 2011 ACM Symposium on Applied Computing 2011
DOI: 10.1145/1982185.1982363
|View full text |Cite
|
Sign up to set email alerts
|

Fast lists intersection with Bloom filter using graphics processing units

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

0
3
0

Year Published

2015
2015
2022
2022

Publication Types

Select...
3
2
1

Relationship

0
6

Authors

Journals

citations
Cited by 9 publications
(3 citation statements)
references
References 8 publications
(5 reference statements)
0
3
0
Order By: Relevance
“…[43] designed an efficient parallel GPU-based method to solve the problem of intersecting two unsorted sets. [44] used a special data structure called bloom filter to parallelize the intersections on GPU. [45] implemented parallel lists intersection and index compression on GPU to speed up web search.…”
Section: Related Workmentioning
confidence: 99%
“…[43] designed an efficient parallel GPU-based method to solve the problem of intersecting two unsorted sets. [44] used a special data structure called bloom filter to parallelize the intersections on GPU. [45] implemented parallel lists intersection and index compression on GPU to speed up web search.…”
Section: Related Workmentioning
confidence: 99%
“…For example, as the hash table approaches capacity, the increase in collisions can cause a lookup to probe through multiple candidates, sometimes hundreds, before finding an element doesn't exist. Bloom filters have been used to implement fast list intersection problems for sparse matrix multiplication problems on the GPU [54,55]. As an alternative to the hash table approach, we tried building a bloom filter in shared memory and used a binary search to perform lookups of nonzeros in global memory for positive hits.…”
Section: Load Balanced Hybrid Csr+coomentioning
confidence: 99%
“…Queries are grouped into batches which are processed by GPU threads in parallel. Later, the work presented by Zhang et al proposed new techniques for improving the performance of the GPU batched algorithm previously presented by Wu et al…”
Section: Background and Related Workmentioning
confidence: 99%