2004
DOI: 10.1007/s10009-004-0146-9
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Fate and free will in error traces

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Cited by 59 publications
(56 citation statements)
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“…Jin, Ravi, and Somenzi proposed a game-like explanation (directed more at hardware than software systems) in which an adversary tries to force the system into error [14]. Of these, only JPF uses a (weak) notion of distance between traces, and it cannot solve for nearest successful executions.…”
Section: Related Workmentioning
confidence: 99%
“…Jin, Ravi, and Somenzi proposed a game-like explanation (directed more at hardware than software systems) in which an adversary tries to force the system into error [14]. Of these, only JPF uses a (weak) notion of distance between traces, and it cannot solve for nearest successful executions.…”
Section: Related Workmentioning
confidence: 99%
“…In [25], the authors introduce the notion of neighborhood of counterexamples which can be used to understand the cause of counter-examples. A different approach based on game-theoretic techniques is put forth in [20] where counter-examples are augmented into free segments (choices) and fated segments (unavoidable). Errors are most likely to be removed by careful selection of free segments.…”
Section: Related Workmentioning
confidence: 99%
“…They constitute the key to successful abstraction-refinement techniques [10], and are at the core of obtaining feasible schedules in e.g., timed model checking [8]. As a result, advanced counterexample generation and analysis techniques have intensively been investigated, see e.g., [21,7,13].…”
Section: Introductionmentioning
confidence: 99%