2017
DOI: 10.1080/21695717.2017.1381490
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Feasibility of virtual reality-based balance rehabilitation in adults with spinocerebellar ataxia

Abstract: Objective: To test the effects of a virtual reality (VR) balance rehabilitation program in patients diagnosed with SCAs. Materials and methods: A prospective observational study was carried out with a cohort of 28 patients diagnosed with SCAs, including eight females and 20 males, 15–70 years of age (mean, 41.5 ± 16.9 years). Patients were submitted to otorhinolaryngological assessment to exclude any kind of middle ear impairments that may hinder exam r… Show more

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Cited by 18 publications
(29 citation statements)
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“…Four studies were experimental studies, with 1 controlled trial [26] and 3 single-group trials [27][28][29]. Two studies were categorized as diagnostic studies [30,31].…”
Section: Qualitative Assessment Of Included Studiesmentioning
confidence: 99%
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“…Four studies were experimental studies, with 1 controlled trial [26] and 3 single-group trials [27][28][29]. Two studies were categorized as diagnostic studies [30,31].…”
Section: Qualitative Assessment Of Included Studiesmentioning
confidence: 99%
“…Two studies were categorized as diagnostic studies [30,31]. All included experimental studies investigated the effectiveness of either available video games for both Nintendo Wii and Microsoft Xbox Kinect [27][28][29] or specifically developed exergames adopting the Kinect sensor in both children and adults with different ataxias [26].…”
Section: Qualitative Assessment Of Included Studiesmentioning
confidence: 99%
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