“…In the literature, there are techniques to analyze textures (in general texture not text [25], [26], [27] and [28]): Gabor filters [9], [11], co-occurrence matrices [12], [13], [29], [31], principal component analysis [14], [10], low-order statistical moments (mean value, standard deviation, correlation, etc.) [4], [14], [15], [24], [30], high-order statistical moments [16], [17], [15] and analysis with wavelet transforms [18], [19]. A method is given in reference [19] for the recognition of characters, but the recognition of the type of fonts is disregarded.…”