“…124 Usability may be defined as the ''extent to which a system, 125 product or service can be used by specified users to achieve spec-126 ified goals with effectiveness, efficiency and satisfaction in a spec-127 ified context of use'' [29, p. 3]. When using simulations it is 128 possible to assess the effect of an information system in different 129 contexts as well as evaluating efficiency, satisfaction and effective-130 ness [30]. Efficiency may be defined as ''resources expended in 131 relation to the accuracy and completeness with which users 132 achieve goals'' [29, p. 3], effectiveness may be defined as ''accuracy 133 and completeness with which users achieve specified goals'' [29, p. 134 3], and satisfaction may be defined as ''freedom from discomfort 135 and positive attitudes towards the use of the product'' [29, p. 3].…”