6th Workshop on Child Computer Interaction (WOCCI 2017) 2017
DOI: 10.21437/wocci.2017-9
|View full text |Cite
|
Sign up to set email alerts
|

Figurines, a multimodal framework for tangible storytelling

Abstract: This paper presents Figurines, an offline framework for narrative creation with tangible objects, designed to record storytelling sessions with children, teenagers or adults. This framework uses tangible diegetic objects to record a free narrative from up to two storytellers and construct a fully annotated representation of the story. This representation is composed of the 3D position and orientation of the figurines, the position of decor elements and interpretation of the storytellers' actions (facial expres… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2

Citation Types

0
2
0

Year Published

2017
2017
2021
2021

Publication Types

Select...
1
1
1

Relationship

2
1

Authors

Journals

citations
Cited by 3 publications
(2 citation statements)
references
References 24 publications
0
2
0
Order By: Relevance
“…Figure 2 presents the recording setup for our experiment. This system drew on lessons learned from an earlier system used to record children during storytelling sessions [18]. As can be seen from Figure 2, it is composed of several hardware elements: a 23.8 inches Touch-Screen computer, a Kinect 2.0 mounted 35 cm above the screen focusing on the chess player, a 1080p Webcam for a frontal view, a Tobii Eye-Tracking bar (Pro X2-60 screen-based) and two adjustable USB-LED for lighting condition control.…”
Section: Methodsmentioning
confidence: 99%
“…Figure 2 presents the recording setup for our experiment. This system drew on lessons learned from an earlier system used to record children during storytelling sessions [18]. As can be seen from Figure 2, it is composed of several hardware elements: a 23.8 inches Touch-Screen computer, a Kinect 2.0 mounted 35 cm above the screen focusing on the chess player, a 1080p Webcam for a frontal view, a Tobii Eye-Tracking bar (Pro X2-60 screen-based) and two adjustable USB-LED for lighting condition control.…”
Section: Methodsmentioning
confidence: 99%
“…Figure 2 presents the recording setup for our experiment. is setup is a derivative version of the one we use to record children during storytelling sessions [17]. As seen, it is composed of several hardware elements: a 23.8" Touch-Screen computer, a Kinect 2.0 mounted 35cm above the screen focusing on the chess player, a 1080p Webcam for a frontal view, a Tobii Eye-Tracking bar (Pro X2-60 screen-based) and two adjustable USB-LED for lighting condition control.…”
Section: Methodsmentioning
confidence: 99%