1996
DOI: 10.1109/38.536277
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Finite-element modeling and control of flexible fabric parts

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Cited by 132 publications
(99 citation statements)
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“…where K is the bending rigidity of the fabric in Kawabata's Evaluation System (KES) [27,28], a standard method of measuring the physical parameters of fabrics that has been used to identify fabrics in computer graphics [29,30]. The units of K are gf路cm 2 /cm, thus satisfying the equation: K = Kw.…”
Section: Making a Pinching Area Using Residual Deformationmentioning
confidence: 99%
“…where K is the bending rigidity of the fabric in Kawabata's Evaluation System (KES) [27,28], a standard method of measuring the physical parameters of fabrics that has been used to identify fabrics in computer graphics [29,30]. The units of K are gf路cm 2 /cm, thus satisfying the equation: K = Kw.…”
Section: Making a Pinching Area Using Residual Deformationmentioning
confidence: 99%
“…Cloth simulation is one of the main subjects in computer animation that recently gained attention in the literature [11][12][13][14][15][16][17]. Early cloth simulations focused on generating the geometrical features of clothes [18].With the fast advance in technology of graphic cards and computers' processing power, an accurate generation of movement of clothes has been achieved, using particle systems [15,16] or finite elements [19]. The modeling of virtual cloths requires special tailoring skills.…”
Section: Related Workmentioning
confidence: 99%
“…There are some previous work that simulates the shape of a cloth based on the KES data, in order to give the model more realistic physical grounding [2][3][4]9]. However, they are insufficient to simulate force together with shape because these methods employ the unilateral relation between force and shape supplied by the KES data to simulate only the shape of a cloth.…”
Section: Introductionmentioning
confidence: 99%
“…Those previous work [1][2][3][4][7][8][9][10] focuses on simulating the shape of a cloth. However, in order to realize an environment for virtual cloth manipulation with both haptic and visual feedback to the user, we need to simulate force generated from the cloth as well as shape.…”
Section: Introductionmentioning
confidence: 99%