2012
DOI: 10.1145/2185520.2185553
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Fit and diverse

Abstract: Figure 1: Set evolution starting from a small input set of lamps (left). With the set evolution "fit and diverse", new generations of shapes are not only fit to be lamps but also exhibit significant and potentially inspiring variations. AbstractWe introduce set evolution as a means for creative 3D shape modeling, where an initial population of 3D models is evolved to produce generations of novel shapes. Part of the evolving set is presented to a user as a shape gallery to offer modeling suggestions. User prefe… Show more

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Cited by 144 publications
(13 citation statements)
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“…Naturally, generating creative content can be tackled in many different ways. Xu et al [52] propose a set-evolution method for creative 3D shape modeling which aims to offer the user creative shapes that fit his preferences while still offering diversity. Elgammal et al [12] explore creative generation in the context of GANs [17] and learn new styles by maximizing the deviation from existing artistic styles using discriminators.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Naturally, generating creative content can be tackled in many different ways. Xu et al [52] propose a set-evolution method for creative 3D shape modeling which aims to offer the user creative shapes that fit his preferences while still offering diversity. Elgammal et al [12] explore creative generation in the context of GANs [17] and learn new styles by maximizing the deviation from existing artistic styles using discriminators.…”
Section: Related Workmentioning
confidence: 99%
“…The quest for creative generation in computer graphics has sparked the study of computational creativity [8,19,41,42,52], which involves algorithms that simulate creative behaviors or try to enhance and augment the human creative pro-cess. Thanks to the rapid advancements in powerful text-toimage generative models, we now have an unprecedented ability to transform language into incredible, diverse images [4,11,27,33,35,37,39], opening up new possibilities for generating creative content.…”
Section: Introductionmentioning
confidence: 99%
“…Proxies usually retain a lower dimensional representation of the original model, which serve as a model reduction process and can be used to accelerate the rendering process or provide a more intuitive interface for users to manipulate the model. For example, in geometric modeling and shape manipulation, proxies reduces the complexity of original models, therefore enables structure preserving shape manipulation [ZFCO*11], shape collection synthesis [XZCOC12] and image‐based geometric modeling [XZZ*11]. Bounding volumes, which are one of the simplest form of proxies, are widely used in collision detection [GLM96,KHM*98], ray tracing [MOB*21] and shape approximation [CB17].…”
Section: Related Workmentioning
confidence: 99%
“…Modeling by Example [FKS*04] is another way to help novice users to create models efficiently. To combine the parts of different shapes, shape deformations [XZCOC12] or predefined parameterized primitives [SSL*14] are needed. Our work also uses the concept of modeling with parameterized primitives, where our primitives can be static or dynamic furniture components.…”
Section: Related Workmentioning
confidence: 99%