2016
DOI: 10.1109/mprv.2016.76
|View full text |Cite
|
Sign up to set email alerts
|

Fitness Applications for Home-Based Training

Abstract: Recent technological advances have created enormous opportunities for developing applications which support training from home, particularly for older adults that are often socially more isolated, physically less active, and with fewer chances of training in a gym. In this article, we review the current fitness applications and their features alongside the design challenges and opportunities of fitness applications for trainees at home.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
2

Citation Types

0
7
0

Year Published

2018
2018
2024
2024

Publication Types

Select...
4
4

Relationship

2
6

Authors

Journals

citations
Cited by 24 publications
(7 citation statements)
references
References 25 publications
0
7
0
Order By: Relevance
“…These fitness and health apps primarily focus on three aspects (i.e. training apps, tracking apps and fitness games) to improve individuals' activity levels (Khaghani-Far et al , 2016).…”
Section: Introductionmentioning
confidence: 99%
“…These fitness and health apps primarily focus on three aspects (i.e. training apps, tracking apps and fitness games) to improve individuals' activity levels (Khaghani-Far et al , 2016).…”
Section: Introductionmentioning
confidence: 99%
“…Fitness apps for home-based training have been widely explored in technology-supported interventions (see [22] for a review); however, we are not aware of interventions supporting online group exercising for individuals of different levels of fitness. Consequently, there is very limited research on the effects of level of fitness, social support, and subjective well-being in online group settings.…”
Section: Introductionmentioning
confidence: 99%
“…As noted by Khaghani-Far et al [ 26 ], the present computer-generated support, mostly in the form of a virtual coach, is not capable of replacing the emotional support provided by a human coach. The contribution of our work is the demonstration of how PA in older adults can be stimulated by a blended approach.…”
Section: Discussionmentioning
confidence: 99%
“…Nevertheless, there are also limitations in the scope of mHealth. Automated feedback and guidance (ie, avatar coach) do not correspond well with the subtlety and social support that a person can provide [ 26 ]. A blended intervention, where personal guidance by a coach is matched with the possibilities technology can deliver, can be an effective approach.…”
Section: Introductionmentioning
confidence: 99%