1999
DOI: 10.1145/605610.605620
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Flexible synchronization of shared groupware objects

Abstract: In this paper we describe an object manager, that has been developed for simplifying groupware development. The object manager offers a variety of services for controlling an application's shared data, including flexible object distribution, flexible coupling of user interface and shared data, latecomer support and configurable concurrency control. After a brief description of the object manager in total, we focus on a configurable concurrency control scheme. An example and directions for future work conclude … Show more

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Cited by 4 publications
(2 citation statements)
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“…they can use shared data objects like local objects of single-user applications. To achieve this transparency, DreamObjects uses substitutes (Lukosch and Unger, 2000), which are based on the substitution principle of object-oriented programming languages. A substitute class extends a developer-defined data class and overwrites some of their methods to add functionality, e.g.…”
Section: Dreamobjectsmentioning
confidence: 99%
“…they can use shared data objects like local objects of single-user applications. To achieve this transparency, DreamObjects uses substitutes (Lukosch and Unger, 2000), which are based on the substitution principle of object-oriented programming languages. A substitute class extends a developer-defined data class and overwrites some of their methods to add functionality, e.g.…”
Section: Dreamobjectsmentioning
confidence: 99%
“…they can use a shared data object like a local object of a single-user application. To achieve this transparency, DreamObjects replaces a developer-defined data object with a substitute [12]. For this purpose, a developer has to call a special method in the runtime system which creates the substitute and informs the other participating sites about the new shared object.…”
Section: Dreamobjectsmentioning
confidence: 99%