“…In order to ensure the simulation data is as close to real as possible, on the one hand, we use a realistic city scene model which comes form Kirill Sibiriakov [18], on the other hand, we collect the vehicle motion data and camera data separately to enable the frequency and quality, which is derived from the method in the paper [23]. In comparison to urban datasets [2] [8] which are creating by using the oblique aerial photography technique, our dataset has higher fidelity when it comes to the texture details.…”