First International Conference on Advances in Computer-Human Interaction 2008
DOI: 10.1109/achi.2008.16
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Focusing Graphical User Interfaces in Model-Driven Software Development

Abstract: -To meet fast changing demands on modern software architectures the ambition to shorten and improve software development processes has increased. The approach of model-driven software development focuses models as specification of software and on transformations of those models to finally get source code. The advantage of the model-driven approach still has to be proven because a continuous toolsupported transformation process from model to source code with regard to all aspects of a software system is not yet… Show more

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Cited by 20 publications
(10 citation statements)
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“…The development of a graphical user interface for instance in correlation with the abstract description of a human task, as given in the Human Task Diagram, has not been examined by this article. An approach to a model-driven development of graphical user interfaces can be found in [7]. To achieve a complete modeldriven development of human interaction in workflows, we will investigate a combination of both approaches as our next step.…”
Section: Discussionmentioning
confidence: 99%
See 2 more Smart Citations
“…The development of a graphical user interface for instance in correlation with the abstract description of a human task, as given in the Human Task Diagram, has not been examined by this article. An approach to a model-driven development of graphical user interfaces can be found in [7]. To achieve a complete modeldriven development of human interaction in workflows, we will investigate a combination of both approaches as our next step.…”
Section: Discussionmentioning
confidence: 99%
“…A denial / confirmation email is send. The second activity "Check Registration" is a human task [7]. It has to be performed by a human person in the role "Staff Member".…”
Section: Motivating Examplementioning
confidence: 99%
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“…In this paper, we choose the everchanging and externally editable system state as the target for visualization, and show that the runtime models can be used as a bridge between such data and the visualized view. The work is related to the existing approaches to use modeling and meta-modeling technologies for the development of GUIs [5] and the visual language editors [3]. Instead of directly generate the whole GUI or editor code from the high-level specifications, we use runtime models as an explicit intermediate representation, separating the concerns between the system data and the graphical strategies.…”
Section: Related Workmentioning
confidence: 99%
“…UMLi allows for the modeling of certain GUI elements together with their behavior. Those elements are quite similar to the "GUI Profile" presented in [14]. However, the UMLi approach mainly focuses on the design phase of a software development process; regarding GUIs, it omits the artifacts which already could be acquired in earlier phases (e.g.…”
Section: Related Workmentioning
confidence: 99%