“…In the purview of this mini-track, IT-mediated crowd phenomena can be found in these areas of research; Crowdsourcing [11-14, 18, 64], Crowd Finance (Crowdfunding, Blockchains, Distributed Ledgers) [8,21,50], Prediction Markets [6,23], Citizen Science [17,71], Open Innovation & Tournament platforms [5,9,15,16,27,53], Social Media for resource creation [30][31][32], Wikis & Wikipedia [39,40,72,75], Big Data from Crowds [3], Spatial Crowdsourcing (Sharing/Gig Economy) [57], Situated/IoT Crowdsourcing [57], Wearables Crowdsourcing [57], IT-mediated Collective Intelligence [37,42,57] We encourage new empirical and theoretical submissions from social, economic, technical and organizational scholars, investigating these phenomena in a variety of contexts, including: Health Care [49,52], law [74], Education [4,19,22,38,47,48,54,62] IT-mediated crowds and law/intellectual property [74].…”