2022
DOI: 10.3389/fpsyg.2022.965499
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From virtual reality to augmented reality: A neuromarketing perspective

Abstract: Neuromarketing, virtual reality, and augmented reality in consumer behaviorRecent studies on consumer behaviors showed that the role of neuroscientific tools in increasing the knowledge of the neural mechanism is involved in the decision and emotional processes (Russo et al., 2022). Neuromarketing refers to the use of such tools in business practices, especially in advertising and marketing research (Ramsøy, 2019). It aims to overcome the limitations of the traditional methodologies by directly investigating e… Show more

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Cited by 6 publications
(4 citation statements)
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“…AR seamlessly bridges the chasm between consumers and commodities, furnishing a novel, interactive medium for consumers to resonate with and engage in brands (Kumar & Srivastava, 2022). Neuromarketing research posits that AR, in tandem with virtual reality (VR), elucidates the neural underpinnings governing decision-making and emotional processes (Russo et al, 2022). Such profound insights into consumer behavior grant marketers the acumen to devise highly efficacious, bespoke marketing campaigns.…”
Section: 1mentioning
confidence: 99%
“…AR seamlessly bridges the chasm between consumers and commodities, furnishing a novel, interactive medium for consumers to resonate with and engage in brands (Kumar & Srivastava, 2022). Neuromarketing research posits that AR, in tandem with virtual reality (VR), elucidates the neural underpinnings governing decision-making and emotional processes (Russo et al, 2022). Such profound insights into consumer behavior grant marketers the acumen to devise highly efficacious, bespoke marketing campaigns.…”
Section: 1mentioning
confidence: 99%
“…Thus, consumer decisions are not solely based on the characteristics of the product itself but also on the emotional connection that can be established with the product, the brand, and the purchasing experience. This is the basis of neuromarketing: applying neuroscientific knowledge to consumer psychology to influence their responses to the product through pleasurable emotions and arousal, particularly in advertising and customer loyalty (Russo et al, 2022). And for this reason, virtual reality and augmented reality are especially qualified environments for generating positive consumer attitudes toward the product, brand, and experience due to their immersive, interactive, and personalized nature (Kerrebroeck et al, 2017;Uhm et al, 2020;Dwivedi et al, 2023).…”
Section: Risk 3: Manipulation Of Human Behaviormentioning
confidence: 99%
“…VR is a rapidly expanding topic, both in terms of technological advances and the domains of its applicationsincluding experimental marketing research (Beck et al 2019;Wei et al 2019) or application in ecotourism (Folgado-Fernández et al, 2023). There is also a great interest in conducting such studies with simultaneous recording of the activity of the nervous system using various tools and methods of cognitive neuroscience (Russo et al, 2022), however, the question arises -does this research concern the use of a virtual reality system to pre-test various variants of the message at the stage of planning an advertising campaign? For the purposes of this article, a literature review was made according to the procedure presented in Figure 1.…”
Section: Virtual Reality Advertising and Cognitive Neuroscience -Lite...mentioning
confidence: 99%
“…In total, 21 articles were received (12+9), of which 3 were repeated in both phases -thus 18 publications were then analyzed in the context of the research question. It turned out that (Hernández-Fernández et al, 2019) does not refer to VR, while (Russo et al, 2022) presents only theoretical considerations on the possibility of using VR and neurotechnics in marketing. As many as 7 publications found (Słupińska et al 2021;Baumann and Sayette 2006;Mancini et al 2021;Pozharliev et al 2021;Ershow et al 2011;Wang et al 2019;Skeva et al 2021) does not describe the use of VR in advertising, although one of them discusses experimental research in VR using cognitive neuroscience techniques (Słupińska et al 2021).…”
Section: Virtual Reality Advertising and Cognitive Neuroscience -Lite...mentioning
confidence: 99%