2020
DOI: 10.1016/j.emospa.2019.100651
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Fun or frustration? How emotions shape user innovation processes

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Cited by 6 publications
(3 citation statements)
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“…In such a process human affect can play an important role, with behavioural consequences. This has, for example, been indicated by Brinks (2020) who argues that certain situations (e.g. use of specific technologies) will be repeated if they lead to positive affective reactions in individuals or, conversely, not continued if they lead to negative effects, such as stress.…”
Section: Situationmentioning
confidence: 99%
“…In such a process human affect can play an important role, with behavioural consequences. This has, for example, been indicated by Brinks (2020) who argues that certain situations (e.g. use of specific technologies) will be repeated if they lead to positive affective reactions in individuals or, conversely, not continued if they lead to negative effects, such as stress.…”
Section: Situationmentioning
confidence: 99%
“…Although the efforts to resolve an issue are sparked by the persistence and repetitiveness of painful emotions, it is positive feelings that enhance and cultivate experimentation endeavours; creative individuals may tinker around, try and test alternative solutions, sometimes only to experience feelings of enjoyment and pleasure (Brinks, 2020).…”
Section: Pathos: Emotionsmentioning
confidence: 99%
“…The creative and innovation process is rather esoteric as it is initiated by the individual independently of any organisational brief or task (Morris & Ashdown, 2018;Stock et al, 2016) and the interaction with the external environment to access resources, support, feedback, or inspiration is originated by the individual only when necessary . The focus lies on the dialectic between the product and the innovator, which deepens through time (Brinks, 2020).…”
Section: Synthesis Of Current Trends In User Innovation Researchmentioning
confidence: 99%