2004
DOI: 10.1007/978-3-642-18859-6_17
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Fuzzy Games and Equilibria: The Perspective of the General Theory of Games on Nash and Normative Equilibria

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Cited by 9 publications
(19 citation statements)
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“…Players' model(s) of the game situation may be based on highly incomplete, fuzzy, or even false information about the game situation as well as game structure. Imprecise (or fuzzy/rough) data as well as imprecise rules and norms, strategies, and judgment processes about the game and game situation (Burns and Roszkowska 2004;Roszkowska and Burns 2010). 18 Imprecise (or fuzzy/rough) data as well as imprecise rules and norms, strategies, and judgments are common.…”
Section: Agency and Actors' Capabilities And Endowmentsmentioning
confidence: 99%
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“…Players' model(s) of the game situation may be based on highly incomplete, fuzzy, or even false information about the game situation as well as game structure. Imprecise (or fuzzy/rough) data as well as imprecise rules and norms, strategies, and judgment processes about the game and game situation (Burns and Roszkowska 2004;Roszkowska and Burns 2010). 18 Imprecise (or fuzzy/rough) data as well as imprecise rules and norms, strategies, and judgments are common.…”
Section: Agency and Actors' Capabilities And Endowmentsmentioning
confidence: 99%
“…(6) Judgment-a core concept in SGT Gomolinska 2000, 2001;Burns and Roszkowska 2004;. The major basis of judgment is a process of comparing and determining similarity.…”
Section: Appendix a Elaboration Of Sgt Appendix A1 Foundationsmentioning
confidence: 99%
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“…Sociological Game Theory (SGT) has been applied in a number of areas and its relation to classical game theory has been specified and analyzed (Burns, 1990(Burns, , 1994, 2000Burns, Roszkowska, 2004, 2005, 2006a. This approach stresses the institutional and cultural embeddedness of games and other forms of social interaction (Buckley et al, 1974;Granovetter, 1985).…”
Section: The Structural Embeddedness Of Social Interaction and Gamesmentioning
confidence: 99%