2018
DOI: 10.15388/informatica.2018.155
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Fuzzy Logic Models for Non-Programmed Decision-Making in Personnel Selection Processes Based on Gamification

Abstract: Non-programmed decision-making is an activity that requires a number of methods to try to capture the rational behaviour of an aspirant in situations of uncertainty. Thus, there is a varied list of attributes, methods, and mechanisms that are intended to describe the way in which aspirants can be profiled. However, this modelling proves to be complex if it is approached in scenarios based on game mechanics from gamification. For this reason, the following article aims to contribute to the processes of selectio… Show more

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Cited by 14 publications
(6 citation statements)
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References 31 publications
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“…They also highlight in their conclusions the importance of the design phase of the GRA, clearly defining the constructs that one wants to evaluate. The contributions of Albadán et al (2016 , 2018) align with this issue. In 2016, they propose a video game to select senior management personnel.…”
Section: Resultsmentioning
confidence: 58%
See 1 more Smart Citation
“…They also highlight in their conclusions the importance of the design phase of the GRA, clearly defining the constructs that one wants to evaluate. The contributions of Albadán et al (2016 , 2018) align with this issue. In 2016, they propose a video game to select senior management personnel.…”
Section: Resultsmentioning
confidence: 58%
“…Some research proposes strategies based on different analysis techniques. Thus, Albadán et al (2018) show how fuzzy logic can help classify the applicants when information referring to their behavior is collected in the game. Moreover, this approach is not alien to personnel selection, as its application has already been proposed during the recruitment phase (i.e., García-Izquierdo et al, 2020 ).…”
Section: Resultsmentioning
confidence: 99%
“…In [34], they implemented a fuzzy logic model with gami cation features in a platform to pro le ve types of aspirants for personnel selection. This classi cation allows human resources to decide if the aspirant is adequate for the job opening.…”
Section: Fuzzy Logic System In Gami Cation Strategiesmentioning
confidence: 99%
“…In that sense, Zadeh [31][32][33] contextualized those decisions in an arti cial system by proposing the use of fuzzy sets to model the uncertainty regarding human decision through a set of If-Then rules. In [34], they implemented a fuzzy logic model with gami cation elements in a platform to pro le ve types of aspirants for personnel selection. Moreover, the authors of this manuscript proposed several papers regarding fuzzy logic in the context of social products and smart homes.…”
Section: Introductionmentioning
confidence: 99%
“…In this regard, fuzzy logic has been used to model human reasoning through a set of If-Then rules to provide a better user experience (Mata et al, 2019). classified five types of energy end-users based on their personality traits using fuzzy logic (Albad an et al, 2018). implemented a fuzzy logic model with gamification elements in a platform to profile five types of aspirants for personnel selection (M endez et al, 2020a, 2019b).…”
Section: Introductionmentioning
confidence: 99%