2021 IEEE International Conference on Image Processing (ICIP) 2021
DOI: 10.1109/icip42928.2021.9506717
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Gaitgraph: Graph Convolutional Network for Skeleton-Based Gait Recognition

Abstract: Gait recognition is a promising video-based biometric for identifying individual walking patterns from a long distance. At present, most gait recognition methods use silhouette images to represent a person in each frame. However, silhouette images can lose fine-grained spatial information, and most papers do not regard how to obtain these silhouettes in complex scenes. Furthermore, silhouette images contain not only gait features but also other visual clues that can be recognized. Hence these approaches can no… Show more

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Cited by 186 publications
(110 citation statements)
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“…identifying individuals from the generally similar dance motion. Thus, we employ a gait recognition algorithm, GaitGraph [26], to capture the ID information and evaluate whether it transfers correctly in synthesis motion. In gait recognition, the test set is usually split into gallery and probe set, where the identities of sequences in former set are considered known while the latter are unknown.…”
Section: Identity Scorementioning
confidence: 99%
“…identifying individuals from the generally similar dance motion. Thus, we employ a gait recognition algorithm, GaitGraph [26], to capture the ID information and evaluate whether it transfers correctly in synthesis motion. In gait recognition, the test set is usually split into gallery and probe set, where the identities of sequences in former set are considered known while the latter are unknown.…”
Section: Identity Scorementioning
confidence: 99%
“…2) GaitGraph [38] is a recent model-based gait recognition method. It models the 2D skeleton as a graph and adopts a Graph Convolution Network, i.e., the Res-GCN [33], to learn features by the contrastive loss.…”
Section: Model-based Approachesmentioning
confidence: 99%
“…Joint positions extracted using HRNet. The bone configurations are adopted from [3] and N denotes the number of frames in the gait video. In order to perform graph convolution, the input video needs to be represented using graph, i.e., vertices and edges.…”
Section: B Pose Extractionmentioning
confidence: 99%