2012
DOI: 10.48550/arxiv.1204.0198
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Game arguments in computability theory and algorithmic information theory

Abstract: We provide some examples showing how game-theoretic arguments (the approach that goes back to Lachlan and was developed by An. Muchnik) can be used in computability theory and algorithmic information theory. To illustrate this technique, we start with a proof of a classical result, the unique numbering theorem of Friedberg, translated to the game language. Then we provide game-theoretic proofs for three other results: (1) the gap between conditional complexity and total conditional complexity; (2) Epstein-Levi… Show more

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