2023
DOI: 10.1186/s41239-023-00405-6
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Game-based assessment framework for virtual reality, augmented reality and digital game-based learning

Abstract: Immersive learning technologies such as virtual reality (VR), augmented reality (AR) and educational digital games offer many benefits to teaching and learning. With their potential to immerse learners in realistic environments and facilitate higher-order cognitive learning, these technologies could be used to complement current classroom pedagogical practices. However, given that these learning environments differ from conventional classroom learning activities, current assessment practices may be insufficien… Show more

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Cited by 12 publications
(5 citation statements)
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“…In this paper, the application of the game-based assessment framework (GBAF) to the design of assessments for a pre-existing game is presented. Following the introduction of the GBAF and its application to the design of assessment for a new VR game (Udeozor, Chan, et al, 2023), the current paper shows how the GBAF can be applied to the design of two types of assessments around a pre-existing game. Using familiar concepts in traditional classroom assessment designs, the GBAF offers a simpler process for designing…”
Section: Resultsmentioning
confidence: 99%
See 3 more Smart Citations
“…In this paper, the application of the game-based assessment framework (GBAF) to the design of assessments for a pre-existing game is presented. Following the introduction of the GBAF and its application to the design of assessment for a new VR game (Udeozor, Chan, et al, 2023), the current paper shows how the GBAF can be applied to the design of two types of assessments around a pre-existing game. Using familiar concepts in traditional classroom assessment designs, the GBAF offers a simpler process for designing…”
Section: Resultsmentioning
confidence: 99%
“…Underpinned by the evidence-centred design framework (Almond et al, 2003;Mislevy et al, 2003) and the principles of constructive alignment (Biggs, 2003), the GBAF offers a user-friendly and structured approach to assessment design (for detailed design considerations, cf. Udeozor, Chan, et al, 2023). Designed for educators, the GBAF consists of five components that must be aligned for effective assessment: the overall objectives, learning outcomes, game tasks, scoring metrics and grading methods as shown in Figure 1.…”
Section: Game-based Assessment Fr Ame Work (Gbaf)mentioning
confidence: 99%
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“…These games find extensive application across various subject areas, encompassing language learning, mathematics, science, humanities, and social sciences. They serve as valuable supplements to classroom teaching and assume a vital role in diverse educational settings such as independent learning, supplementary teaching, and personalized education [3].…”
Section: Introductionmentioning
confidence: 99%