“…Beyond the above‐mentioned positive aspects of serious gaming, SD gamification efforts have been focusing on improving researchers' and players' comprehension of non‐linear complex systems evolving over time, aligning with the core purpose of the SD methodology (Forrester, 1961). Several practitioners have gamified their SD models across a wide range of research areas, such as operations strategy and management (Adamides, 2018; Lainema & Hilmola, 2005), business growth (Bianchi & Bivona, 2000), agricultural operations (Gómez Prada et al, 2020; Saysel, 2017), sustainability and climate change (Nordby et al, 2016; Rooney‐Varga et al, 2020; Sterman et al, 2015), urban mobility (Papathanasiou et al, 2019), cybersecurity (Jalali et al, 2019; Zeijlemaker et al, 2019) and education and teaching (Sweeney & Meadows, 2010; Thomas & Milligan, 2004).…”