2020
DOI: 10.1080/87567555.2020.1865254
|View full text |Cite
|
Sign up to set email alerts
|

Game Design for High-Order Thinking in Review Activities

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2023
2023
2023
2023

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 8 publications
0
1
0
Order By: Relevance
“…However, there are perceived barriers. Educational games have a reputation for being costly and time consuming to produce, 4 and educators can perceive that they lack the technology skills to build effective games 5 . A potential solution may be the wide range of low‐cost, game‐building resources that have become available in recent years.…”
Section: Introductionmentioning
confidence: 99%
“…However, there are perceived barriers. Educational games have a reputation for being costly and time consuming to produce, 4 and educators can perceive that they lack the technology skills to build effective games 5 . A potential solution may be the wide range of low‐cost, game‐building resources that have become available in recent years.…”
Section: Introductionmentioning
confidence: 99%