Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education 2008
DOI: 10.1145/1352135.1352241
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Game-themed programming assignments

Abstract: We have designed and implemented game-themed programming assignment modules targeted specifically for adoption in existing introductory programming classes. These assignments are self-contained, so that faculty members with no background in graphics or gaming can selectively pick and choose a subset to combine with their own assignments in existing classes. This paper begins with a survey of previous results. Based on this survey, the paper summarizes the important considerations when designing materials for s… Show more

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Cited by 17 publications
(12 citation statements)
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References 31 publications
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“…Because of the unknown entertainment value, strictly speaking, much of these are interesting and innovative teaching materials and are not computer games in a commercial sense. As discussed in Sung et al, 33 when examining recent efforts in integrating computer games into CS classes, we observe three general categories.…”
Section: Games and Cs Classesmentioning
confidence: 84%
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“…Because of the unknown entertainment value, strictly speaking, much of these are interesting and innovative teaching materials and are not computer games in a commercial sense. As discussed in Sung et al, 33 when examining recent efforts in integrating computer games into CS classes, we observe three general categories.…”
Section: Games and Cs Classesmentioning
confidence: 84%
“…3,21,32,33,38 All these classes developed games as part of individual programming assignments. In each case, isolated games are designed around technical topics being studied.…”
mentioning
confidence: 99%
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“…Please refer to [28] for the details of the assignment design and development 1 . This section briefly describes the characteristics of the assignment modules.…”
Section: The Assignment Modulesmentioning
confidence: 99%
“…The details of design and development of the game-themed assignments are discussed in [28]. In this paper, we first survey existing work done in combining CS1/2 courses with computer gaming.…”
Section: Introductionmentioning
confidence: 99%