2021
DOI: 10.21105/jose.00078
|View full text |Cite
|
Sign up to set email alerts
|

Game Theory and Python: An educational tutorial to game theory and repeated games using Python

Abstract: These materials are an open-source educational tutorial aimed at introducing participants to game theory and more specifically to repeated games. The tutorial uses the opensource library called Axelrod-Python and Jupyter Notebooks making this an open-source, reproducible and interactive tutorial.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2023
2023
2023
2023

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(2 citation statements)
references
References 7 publications
0
2
0
Order By: Relevance
“…In his experiments, strategies sometimes favor the individual and sometimes the group. And computer helped to make decisions based on previous records, average scores were used to find out the winner of the game [7].…”
Section: Programmingmentioning
confidence: 99%
See 1 more Smart Citation
“…In his experiments, strategies sometimes favor the individual and sometimes the group. And computer helped to make decisions based on previous records, average scores were used to find out the winner of the game [7].…”
Section: Programmingmentioning
confidence: 99%
“…In the end, we only draw cards if our win rate increases more than our lose rate. For example, if cards in hand are [1,7] and [1,6], results see Tables 2-4.…”
Section: -Player-game From Player's Perspectivementioning
confidence: 99%