2006
DOI: 10.1111/j.1467-8535.2006.00593.x
|View full text |Cite
|
Sign up to set email alerts
|

Gameplaying for maths learning: cooperative or not?

Abstract: This study investigated the effects of gameplaying on fifth-graders' maths performance and attitudes. One hundred twenty five fifth graders were recruited and assigned to a cooperative Teams-Games-Tournament (TGT), interpersonal competitive or no gameplaying condition. A state standardsbased maths exam and an inventory on attitudes towards maths were used for the pretest and posttest. The students' gender, socio-economic status and prior maths ability were examined as the moderating variables and covariate. Mu… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

17
142
2
12

Year Published

2012
2012
2022
2022

Publication Types

Select...
4
3
2

Relationship

0
9

Authors

Journals

citations
Cited by 239 publications
(173 citation statements)
references
References 29 publications
17
142
2
12
Order By: Relevance
“…The research which we have carried out derives from the widely proven premise that cooperative learning in any of its three interactive structures (collaboration, cooperation and tutoring) is superior to other classroom management strategies, and especially in the math class (Hossain & Tarmizi, 2013, Ke & Grabowski, 2007, Lehrer & Lesh, 2013, Nunnery, Chappell, & Arnold, 2013, Özsoy & Yildiz, 2004, Roseth, Johnson, & Johnson, 2008, Zakaria, Solfitri, Daud, & Abidin, 2013 for its evident influence on the generation mathematical reasoning (Booisen & Grosser, 2014). In fact, barring few studies which do not reveal differences between cooperation strategies and other types (Tracey, Madden, & Slavin, 2010), most works confirm that the cooperative organization in the math class it is indeed the teaching and learning structure which generates the best results in a highly relevant variable for this particular discipline: academic performance (Winne & Nesbit, 2010).…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The research which we have carried out derives from the widely proven premise that cooperative learning in any of its three interactive structures (collaboration, cooperation and tutoring) is superior to other classroom management strategies, and especially in the math class (Hossain & Tarmizi, 2013, Ke & Grabowski, 2007, Lehrer & Lesh, 2013, Nunnery, Chappell, & Arnold, 2013, Özsoy & Yildiz, 2004, Roseth, Johnson, & Johnson, 2008, Zakaria, Solfitri, Daud, & Abidin, 2013 for its evident influence on the generation mathematical reasoning (Booisen & Grosser, 2014). In fact, barring few studies which do not reveal differences between cooperation strategies and other types (Tracey, Madden, & Slavin, 2010), most works confirm that the cooperative organization in the math class it is indeed the teaching and learning structure which generates the best results in a highly relevant variable for this particular discipline: academic performance (Winne & Nesbit, 2010).…”
Section: Discussionmentioning
confidence: 99%
“…Likewise, the rise of cooperative learning to this discipline has brought about not only the implementation of general methods of cooperative learning in this area of knowledge, such as Jigsaw (Naomi & Githua, 2013;Novianti, 2013a;Zakaria, Solfitri, Daud, & Abidin, 2013), STAD (Novianti, 2013b;Zakaria, Chin, & Daud, 2010), or TGT (Ismail, 2000;Ke & Grabowski, 2007), but also the appearance of specific methodologies for this scope, like "Small Group Learning and Teaching in Mathematics" by Davidson (1990b) ), "Team Assisted Individualization" by Slavin (Slavin, Leavey, & Madden, 1984, 1986, "Learning Together" by Johnson and Johnson (Johnson & Johnson, 1991;Özsoy & Yildiz, 2004) or "Cooperative-Individualized Learning Approach in Mathematics" by Serrano . This has triggered a line of research organized around the comparison of the effectiveness of different cooperative learning methods on specific intra-subject variability and, especially, on students' performance on mathematics (Awofala, Fatade, & Ola-Oluwa, 2012;Parchment, 2009;Syahrir, 2011).…”
Section: Introductionmentioning
confidence: 99%
“…There is increasingly widespread evidence of the positive effects of video games on learning (Coller and Scott, 2009;Echeverria et al, 2011;Green and Bavelier, 2003;Ke and Grabowski, 2007;Klopfer and Squire, 2008;Papastergiou, 2009;Peterson, 2010;Prensky, 2006). Gamers are able to explore different identities and 'inhabit' roles, which would normally be inaccessible to them (Akkerman et al, 2009;Shaffer et al, 2005;Winn, 2002).…”
Section: Review Of Literaturementioning
confidence: 99%
“…Varias investigaciones han comparado diferentes métodos cooperativos con las clases tradicionales en gran grupo y han mostrado sus ventajas en aspectos muy diversos como el rendimiento académico y las relaciones sociales entre el alumnado (Johnson y Johnson, 1989;Ke y Grabowski, 2007;Whicker, Bol y Nunnery, 1997;Zakaria, Chung Chin y Daud, 2010). El grupo, "al proporcionar un foro en el que se puede preguntar, discutir, rectificar, recibir nuevas ideas y resumir descubrimientos, constituye un medio idóneo para que todos los alumnos alcancen el éxito y el progreso, espoleados por la diversidad de las aportaciones que tienen lugar en el seno de la cooperación" (Pons, González-Herrero y Serrano, 2008, p. 253).…”
unclassified