2023
DOI: 10.31234/osf.io/uakq9
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Gamer in the scanner : Event-related analysis of fMRI activity during retro videogame play guided by automated annotations of game content

Yann Harel,
Basile Pinsard,
Julie A. Boyle
et al.

Abstract: In recent years, videogames have gathered interest in cognitive neuroscience for their potential to study cognition in dynamical and naturalistic contexts. Yet, inherent game complexity can push traditional modeling to its limits, and current annotation methodologies may not fully capture the depth of their content. Neuroimaging studies have resorted to manual annotations or employed modified game versions that offer greater experimental control, both approaches limiting and labor-intensive. Here, we introduce… Show more

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