“…Such differences may be particularly important to consider in the context of gamified mental health interventions (Veltri, Krasnova, Baumann, & Kalayamthanam, 2014). Overall, studies have shown that females play games less frequently, have less of a preference for games involving competition and a show a reduced motivation to play in a social context compared to male counterparts (Lucas & Sherry, 2004; Veltri et al, 2014; Yoon, Duff, & Ryu, 2013). Although gender difference in attention biases are poorly understood (Bar-Haim et al, 2007; Sass et al, 2010), one study showed that females with elevated mood symptoms, such as anxiety and depression, are more likely to show biased processing of threat and other negative information and less reduction of biases via training (Beshai, Prentice, Dobson, & Nicpon, 2014).…”