2023
DOI: 10.3991/ijet.v18i07.37175
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Gamification Approach for Making Online Education as Effective as In-Person Education in Learning Programming Concepts

Abstract: Gamification is a contemporary concept. It is defined as using game elements such as points and badges in a nongaming environment. This paper takes a profound look at gamification methods in an academic study and comes out with a gamification approach in an attempt to make education more effective. To test the approach described in this research, an experiment was conducted by dividing 46 students in a C++ programming class at a high school into two groups; the first is In-person learning group, in which stude… Show more

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Cited by 4 publications
(1 citation statement)
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“…Combining elements of games such as challenges, stages, and rewards into mathematics education can motivate students to improve their math skills. The potential for gamification in mathematics education may enhance students' problem-solving skills (Abu-Hammad and Hamtini, 2023). Games also require players to think critically, devise strategies, and apply mathematical concepts to progress or succeed.…”
Section: Introductionmentioning
confidence: 99%
“…Combining elements of games such as challenges, stages, and rewards into mathematics education can motivate students to improve their math skills. The potential for gamification in mathematics education may enhance students' problem-solving skills (Abu-Hammad and Hamtini, 2023). Games also require players to think critically, devise strategies, and apply mathematical concepts to progress or succeed.…”
Section: Introductionmentioning
confidence: 99%