2022
DOI: 10.26858/jdm.v10i3.37853
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Gamification-Based Assisted Learning Video Development in Basic Statistics for Deaf Students

Abstract: This study aims to produce gamification-based video assisted learning in basic statistics for deaf students whose validity and reliability have been tested. This research is a development research using the ADDIE model. The subjects in this study were 2 statistical material experts, 2 learning video media experts, 2 practitioners and 15 student responses. The data collection method used an instrument in the form of a rating scale with a gamification-based video-assisted learning validity assessment sheet. The … Show more

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