Gamification in mathematics education: a bibliometric analysis
Edi Supriyadi,
Jarnawi Afgani Dahlan,
Dadang Juandi
et al.
Abstract:The aim of this research was to identify patterns in the authors' use of keywords from research publications on gamification in mathematics learning; this would allow us to gauge the productivity and influence of this field of study. For the purpose of doing bibliometric analysis, data from Scopus ranging from 2017 to 2022 was utilized. Included in this investigation were forty-two research articles over the full time period, making the total number of documents included in this study n = 42. Following the ex… Show more
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