Encyclopedia of Education and Information Technologies 2020
DOI: 10.1007/978-3-030-10576-1_38
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Gamification

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Cited by 10 publications
(2 citation statements)
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“…A person knows that the result will be the same if he does his task well or very well. Additional reward motivates one to act faster and better, ISSN 2549-7286 (online) providing additional interest (Sanchez et al, 2020). A bonus to salary or exemption from one homework for the best student will help increase motivation.…”
Section: Desci In Actionmentioning
confidence: 99%
“…A person knows that the result will be the same if he does his task well or very well. Additional reward motivates one to act faster and better, ISSN 2549-7286 (online) providing additional interest (Sanchez et al, 2020). A bonus to salary or exemption from one homework for the best student will help increase motivation.…”
Section: Desci In Actionmentioning
confidence: 99%
“…Por esse motivo, este trabalho buscou utilizar técnicas de gamificac ¸ão no software desenvolvido. Conforme definido por Sanchez et. al [2020] a gamificac ¸ão é a "aplicac ¸ão de mecânicas e elementos de jogos, como distintivos, pontos, bônus e tabela de classificac ¸ão para converter um contexto que não é um jogo em uma atividade semelhante a um jogo".…”
Section: Introduc ¸ãOunclassified