2015 IEEE Integrated STEM Education Conference 2015
DOI: 10.1109/isecon.2015.7119899
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Gamified digital forensics course modules for undergraduates

Abstract: Cyber security and forensics are among the most critical areas of national importance with a rising demand for knowledgeable professionals. In response to the increasing need for advanced studies in forensics, we propose game-based modules using the game-based learning approach that enable first-year students to learn basic digital forensics concepts without pre-requisite knowledge. This paper focuses on the design and development of an interactive game framework and the educational digital forensics modules t… Show more

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Cited by 11 publications
(6 citation statements)
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“…Other notable efforts are the work of Yerby et al [34] and Pan et al [35]. They developed serious games for teaching digital forensics courses in their universities.…”
Section: Related Workmentioning
confidence: 99%
“…Other notable efforts are the work of Yerby et al [34] and Pan et al [35]. They developed serious games for teaching digital forensics courses in their universities.…”
Section: Related Workmentioning
confidence: 99%
“…Pan et al developed gamified forensic modules with intuitive designs and interactive dialogues [57]. They were designed for students with no related background to learn fundamental digital forensic content and explore the forensics procedures and technologies using interactive games.…”
Section: Related Workmentioning
confidence: 99%
“…One potential and popular strategy is to adopt a game-based approach and deliver the content so that students learn abstract concepts and explore digital forensic processes and technologies in a much more interactive manner [6].…”
Section: Introductionmentioning
confidence: 99%