“…Within this perspective, the literature presents theories related to gamification, highlighting the Flow Theory proposed by the psychologist Mihaly Csikszentmihalyi (1990). This theory describes the state of mind in which a person is completely immersed in an activity, feeling focused, energized, and deeply engaged by the challenge (He et al, 2023). By incorporating rewards, clear goals, success, failure and challenges, gamification seeks to achieve this state of mind to increase student engagement (Goi, 2023;He et al, 2023;Lyons et al, 2023).…”