2023
DOI: 10.1177/21582440231177029
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Gamified Entrepreneurship Courses Motivate College Students’ Satisfaction: An Integrated Flow Framework

Abstract: Since the Gamified Entrepreneurship Courses have been applied to college students’ entrepreneurship courses, it has provided interactive and immersive course experiences to help improve the effect of course teaching. From the perspective of college students, Gamified Entrepreneurship Courses are a novel teaching method, and the satisfaction of college students with Gamified Entrepreneurship Courses will determine the future development of this course model. However, current research shows that college students… Show more

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Cited by 3 publications
(10 citation statements)
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References 88 publications
(147 reference statements)
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“…Training potential entrepreneurs requires motivation, realistic experiences, continuous feedback, experiential learning, risk tolerance, and reduced fear of failure (Goi, 2023;He et al, 2023;Lyons To meet these criteria, teaching entrepreneurship can be based on innovative educational approaches that use games and their elements to encourage participation and engagement (Blass & Tolnai, 2022;Hu, 2020;Kulpa, 2017;Muriel & Crawford, 2020).…”
Section: Gamification and Teaching Managementmentioning
confidence: 99%
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“…Training potential entrepreneurs requires motivation, realistic experiences, continuous feedback, experiential learning, risk tolerance, and reduced fear of failure (Goi, 2023;He et al, 2023;Lyons To meet these criteria, teaching entrepreneurship can be based on innovative educational approaches that use games and their elements to encourage participation and engagement (Blass & Tolnai, 2022;Hu, 2020;Kulpa, 2017;Muriel & Crawford, 2020).…”
Section: Gamification and Teaching Managementmentioning
confidence: 99%
“…Within this perspective, the literature presents theories related to gamification, highlighting the Flow Theory proposed by the psychologist Mihaly Csikszentmihalyi (1990). This theory describes the state of mind in which a person is completely immersed in an activity, feeling focused, energized, and deeply engaged by the challenge (He et al, 2023). By incorporating rewards, clear goals, success, failure and challenges, gamification seeks to achieve this state of mind to increase student engagement (Goi, 2023;He et al, 2023;Lyons et al, 2023).…”
Section: Gamification and Teaching Managementmentioning
confidence: 99%
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