2018
DOI: 10.22364/bjmc.2018.6.2.03
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Gamified Moodle Course for Teaching UML

Abstract: Abstract. Gamification in education helps to enhance courses to increase user engagement, productivity and motivation. The current Information System Design course at Kaunas University of Technology covers a broad range of topics on UML and students tend to lose their motivation and engagement during the learning process. To combat this problem an idea of gamifying the course was proposed. In this paper we have presented an implementation of gamified UML and system design teaching course in Moodle environment.… Show more

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Cited by 9 publications
(9 citation statements)
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“…As Table 4 illustrates, Intrinsic Motivation Inventory (IMI) is one of the most widely used instruments to measure the influence of gamification in student's motivation [ 73 , 74 , 63 , 75 , 54 , 76 , 77 , 78 , 64 ]. This instrument which evaluates intrinsic motivation, specifically assesses Interest/Enjoyment, Perceived Competence, Pressure/Tension, Perceived Choice, and Value/Utility [ [79] , [80] , 81 ].…”
Section: Resultsmentioning
confidence: 99%
“…As Table 4 illustrates, Intrinsic Motivation Inventory (IMI) is one of the most widely used instruments to measure the influence of gamification in student's motivation [ 73 , 74 , 63 , 75 , 54 , 76 , 77 , 78 , 64 ]. This instrument which evaluates intrinsic motivation, specifically assesses Interest/Enjoyment, Perceived Competence, Pressure/Tension, Perceived Choice, and Value/Utility [ [79] , [80] , 81 ].…”
Section: Resultsmentioning
confidence: 99%
“…In that regard, several approaches aimed at enhancing students' performance and engagement with courses using the gameful learning. In [41], authors intended to boost the students' motivation and engagement by gamifying a Moodle-based course about Unified Modeling Language (UML). This course was organized in ten levels considering its original curriculum.…”
Section: Related Workmentioning
confidence: 99%
“…Researchers from Kaunas University of Technology (Jurgelaitis et al, 2018) created a course of 'gamified UML and system design' in Moodle environment using the core elements and a few plugins. As a result, they could report that the students are satisfied with the course, find it useful and they enjoyed the course itself.…”
Section: Related Workmentioning
confidence: 99%
“…Common strategy for gamifying an educational course is to migrate to an e-learning environment as a first step and introduce gamification elements as a second step (Jurgelaitis et al, 2018).…”
Section: Moodle: the Gamification Platformmentioning
confidence: 99%