2019
DOI: 10.1016/j.envsoft.2018.09.013
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Gamified online survey to elicit citizens’ preferences and enhance learning for environmental decisions

Abstract: Multi-Criteria Decision Analysis (MCDA) requires a critical step, namely to elicit individual preferences. On the basis of learning theories, we formalize preference construction as learning about facts and values, and as a process; we also conceptualize an online preference elicitation survey that offers learning loops to increase factual learning and support preference construction. Another originality is gamification. Game elements (a narrative and non-player characters as motivational affordance) keep resp… Show more

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Cited by 37 publications
(27 citation statements)
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“…The following items were used: “How enjoyable was it to answer this interview?”, “How useful for the community do you think this interview was?”, and “How time-consuming did you find this interview?”. The item measuring enjoyment was adapted from Ryan [ 24 ], and items measuring usefulness for the community and time consumption were adapted from Aubert and Lienert [ 34 ].…”
Section: Methodsmentioning
confidence: 99%
“…The following items were used: “How enjoyable was it to answer this interview?”, “How useful for the community do you think this interview was?”, and “How time-consuming did you find this interview?”. The item measuring enjoyment was adapted from Ryan [ 24 ], and items measuring usefulness for the community and time consumption were adapted from Aubert and Lienert [ 34 ].…”
Section: Methodsmentioning
confidence: 99%
“…This focus on collaboration is based on a constructivist view of learning. Constructivist learning theories view learning as both a process and a by-product [24]. The process of learning involves acquiring information and assimilating it while potentially resulting in changes to one's values [24].…”
Section: Knowledge Co-creation and Stakeholder Engagementmentioning
confidence: 99%
“…Constructivist learning theories view learning as both a process and a by-product [24]. The process of learning involves acquiring information and assimilating it while potentially resulting in changes to one's values [24]. The by-product of learning constitutes a change in the subject's knowledge, skills, values, or worldview [24,25].…”
Section: Knowledge Co-creation and Stakeholder Engagementmentioning
confidence: 99%
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