2012
DOI: 10.1145/2207216.2207217
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Gaze-contingent visual presentation technique with electro-ocular-graph-based saccade detection

Abstract: When a single column of light sources flashes quickly in a temporal pattern during a horizontal saccade eye movement, two-dimensional images can be perceived in the space neighboring the light source. This perceptual phenomenon has been applied to light devices for visual arts and entertainment. However, a serious drawback in exploiting this perceptual phenomenon for a visual information display is that a two-dimensional image cannot be viewed if there is any discrepancy between the ocular motility and the fli… Show more

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Cited by 6 publications
(3 citation statements)
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“…In videogames, real-time performance is important, so the latency of detecting a saccade needs to be as small as possible for seamless experience. New saccade detection methods have been proposed for reducing latency, therefore, leading to the possibility of achieving real-time performance and enhanced visual experience [39][40][41]. Furthermore, using saccadic behaviour to predict fixation location can provide the capacity for seamless implementation of LOD graphic rendering [42], as previously applied in high performance flight simulators.…”
Section: Interaction Guided By Eye Movementsmentioning
confidence: 99%
“…In videogames, real-time performance is important, so the latency of detecting a saccade needs to be as small as possible for seamless experience. New saccade detection methods have been proposed for reducing latency, therefore, leading to the possibility of achieving real-time performance and enhanced visual experience [39][40][41]. Furthermore, using saccadic behaviour to predict fixation location can provide the capacity for seamless implementation of LOD graphic rendering [42], as previously applied in high performance flight simulators.…”
Section: Interaction Guided By Eye Movementsmentioning
confidence: 99%
“…In the interface technology, I and my colleague (H. Ando) and supervisors (T. Maeda and S. Tachi) focused on the information that is discarded and leveraged this information to develop a novel visual information presentation method [2,11,12]. To describe the principle of the technology, let us first consider the scheme illustrated in Fig.…”
Section: See What You Throw Off From Visual Perceptionmentioning
confidence: 99%
“…However, little attention has been paid to the perception of images induced by a saccade [ie an image presented on the retina during a saccade at the speed of the eye movement-hereafter called a saccade-induced image (SiI)]. The perceptual features of the SiI remain poorly understood, although the SiI has been applied for a novel visual display (Watanabe, Maeda, & Ando, 2012) and in the field of visual arts (Bell, Parks, & Post, 1986). Here we examine how the object's configuration in a SiI affects the perception of the SiI, as investigated for perisaccadic spatial compression of flashed stimuli (Matsumiya & Uchikawa, 2001;Sogo & Osaka, 2005).…”
Section: Introductionmentioning
confidence: 99%