2021
DOI: 10.1109/access.2020.3046327
|View full text |Cite
|
Sign up to set email alerts
|

General Three-Population Multi-Strategy Evolutionary Games for Long-Term On-Grid Bidding of Generation-Side Electricity Market

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2

Citation Types

0
2
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
6

Relationship

0
6

Authors

Journals

citations
Cited by 12 publications
(2 citation statements)
references
References 43 publications
0
2
0
Order By: Relevance
“…A dynamic system of rewards and fines helps the system to reach equilibrium more than a static one [25,26], and a higher ceiling on unit fines can facilitate the completion of quota targets by power producers. When considering government regulation as an influencing factor in the third-party games, Cheng et al [27] revealed that effective government supervision can promote new energy accommodation. However, strict regulation by the central government has a more significant effect only in scenarios where high excess quotas are achieved [28]; meanwhile, thermal power generators will adopt the low-price strategy to ensure the profit space [29].…”
Section: Introductionmentioning
confidence: 99%
“…A dynamic system of rewards and fines helps the system to reach equilibrium more than a static one [25,26], and a higher ceiling on unit fines can facilitate the completion of quota targets by power producers. When considering government regulation as an influencing factor in the third-party games, Cheng et al [27] revealed that effective government supervision can promote new energy accommodation. However, strict regulation by the central government has a more significant effect only in scenarios where high excess quotas are achieved [28]; meanwhile, thermal power generators will adopt the low-price strategy to ensure the profit space [29].…”
Section: Introductionmentioning
confidence: 99%
“…In order to solve the optimal quotation problem of thermal power companies under the multi-agent incomplete information game, the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm based on the multiagent reinforcement learning method was proposed [28][29][30][31] . The neural network parameters are updated to simulate the bounded rational process of the game to ensure that the game process is close to reality.…”
Section: Introductionmentioning
confidence: 99%