1996
DOI: 10.1002/(sici)1097-0207(19960515)39:9<1475::aid-nme913>3.0.co;2-w
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Generalized 3-D Paving: An Automated Quadrilateral Surface Mesh Generation Algorithm

Abstract: SUMMARYThis paper discusses the extension of the paving algorithm for all quadrilateral mesh generation to arbitrary three-dimensional trimmed surfaces. Methods of calculating angles, projecting elements, and detecting collisions between paving boundaries, for general surfaces are presented. Extensions of the smoothing algorithms for three dimensions are set forth. Advances in the use of scalar sizing functions are presented. These functions can be used to better approximate internal mesh density from boundary… Show more

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Cited by 89 publications
(28 citation statements)
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“…The literature presents us with criteria to compare the results of various meshing schemes. The authors in [1] quantified this criteria by the distortion of the mesh 3 and limited their 1 This work was supported in part by a grant # LCR 111135-522182 from the Lebanese National Council for Scientific Research and a grant # 111135-526168 from the Francophone agency to AUB in collaboration with MIRALAB at the University of Geneva. 2 Corresponding author 3 The distortion of a mesh is the sum of distortion on all the vertices of the mesh.…”
Section: Introductionmentioning
confidence: 99%
“…The literature presents us with criteria to compare the results of various meshing schemes. The authors in [1] quantified this criteria by the distortion of the mesh 3 and limited their 1 This work was supported in part by a grant # LCR 111135-522182 from the Lebanese National Council for Scientific Research and a grant # 111135-526168 from the Francophone agency to AUB in collaboration with MIRALAB at the University of Geneva. 2 Corresponding author 3 The distortion of a mesh is the sum of distortion on all the vertices of the mesh.…”
Section: Introductionmentioning
confidence: 99%
“…Later, further improvements [44] and extensions to surface meshing [43] were proposed. The input of the method is a pre-meshed boundary.…”
Section: Primal Methodsmentioning
confidence: 99%
“…Several quadrilateral surface mesh generation algorithms can be used in the first step [41][42][43][44][45][46]. The gridding of the linking-sides involved in the third step can be generated using any standard structured quadrilateral surface mesh generator [8,47].…”
Section: Sweepingmentioning
confidence: 99%
“…Note that the criteria used to assign vertex types for automatic surface mesh scheme assignment are somewhat more conservative than those used to find the "corners" in the submap algorithm when the user assigns that scheme explicitly. More conservative vertex type criteria lead to fewer surfaces that are assigned a submap scheme; the surfaces not assigned submap are usually assigned the paving scheme [19].…”
Section: ) Classify Surface Mesh Schemes Locally Using Surface Vertementioning
confidence: 99%