Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems 2010
DOI: 10.1145/1824749.1824753
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Generative pattern-based design of user interfaces

Abstract: This paper suggests a method for developing graphical user interfaces based on generative patterns. A generative pattern contains portions of previously designed user interfaces are expressed through models that are either partially or totally instantiated. These portions could be identified and re-applied to a new design case study by generating code by instantiating the specifications contained in the models. The method involves typical models found in user interface development life cycle such as task, doma… Show more

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Cited by 25 publications
(16 citation statements)
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“…Using interaction design patterns to design interface and interaction between human and computer can be conducted using either catalogues of interaction design patterns (Welie and Veer, 2003;Dearden and Finlay, 2006;Hübscher et al, 2011) or generative approaches (Dearden and Finlay, 2006;Schadewitz and Jachna, 2007;Pauwels et al, 2010;Vanderdonckt and Simarro, 2010;Iacob, 2011;Kusumo et al, 2017). Interface and interaction designers match among problems, contexts and interaction design solutions from existing catalogues of interaction design patterns.…”
Section: Interaction Design Patternmentioning
confidence: 99%
“…Using interaction design patterns to design interface and interaction between human and computer can be conducted using either catalogues of interaction design patterns (Welie and Veer, 2003;Dearden and Finlay, 2006;Hübscher et al, 2011) or generative approaches (Dearden and Finlay, 2006;Schadewitz and Jachna, 2007;Pauwels et al, 2010;Vanderdonckt and Simarro, 2010;Iacob, 2011;Kusumo et al, 2017). Interface and interaction designers match among problems, contexts and interaction design solutions from existing catalogues of interaction design patterns.…”
Section: Interaction Design Patternmentioning
confidence: 99%
“…Based on the Pattern Language Markup Language (PLML) [30] demonstrates a concept to collect and apply patterns for task models. Implementation and practical usage of patterns for the USer Interface eXtended Markup Language (UsiXML) is shown in [34]. Eventually, a combination of all introduced approaches is demonstrated by [6].…”
Section: Task Models -Patterns and Reusabilitymentioning
confidence: 99%
“…Also, human computer interaction and user interface design patterns have been defined to assist with valuable UI design solutions [15] [22].…”
Section: B Using Design Patternmentioning
confidence: 99%