2017 13th IEEE Conference on Automation Science and Engineering (CASE) 2017
DOI: 10.1109/coase.2017.8256196
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Geometric reachability analysis for grasp planning in cluttered scenes for varying end-effectors

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Cited by 12 publications
(10 citation statements)
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“…This work provides a system that autonomously generates data to train CNNs for object detection and pose estimation in robotic setups. Object detection and pose estimation are tasks that are frequently required before grasping [38] or rearranging objects with a robot [39], [40]. A key feature of the proposed system is physical reasoning.…”
Section: Discussionmentioning
confidence: 99%
“…This work provides a system that autonomously generates data to train CNNs for object detection and pose estimation in robotic setups. Object detection and pose estimation are tasks that are frequently required before grasping [38] or rearranging objects with a robot [39], [40]. A key feature of the proposed system is physical reasoning.…”
Section: Discussionmentioning
confidence: 99%
“…For the experiments, the size of R ee was 25, 000 vertices, and the maximum number of maneuvers κ was set to 20. For CHOMP each (2), Motoman+Vacuum (3,4) environment had a signed-distance field constructed for it, and also had its parameters tuned per benchmark, since no single set of parameters sufficed for all. For CHOMP and IK-CBiRRT, reachable, and collision-free arm configurations were computed through IK at goal poses.…”
Section: Methodsmentioning
confidence: 99%
“…Many existing methods are capable of finding collision-free motions in such tabletop challenges [1][2] [3]. Prior work [4] has shown that large amounts of clutter can significantly reduce the viable valid grasps on an object. While traditional strategies successfully find solutions in the tabletop setting, more cluttered environments like the shelf results in a massive degradation of performance, as highlighted in Fig.…”
Section: Introductionmentioning
confidence: 99%
“…In some applications, one important constraint that needs to be considered relates to avoiding collisions with objects in the scene. This goal could be achieved, as shown in [41], with a motion constraint graph that allows the identification of object surfaces that are reachable by the gripper. This method, however, does not provide information about the grasping quality.…”
Section: Grasping In Constrained Environmentsmentioning
confidence: 99%